package org.best.example;
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
public class Shapes extends JFrame
{
public Shapes()
{
super( "Drawing 2D shapes" );
setSize( 425, 160 );
show();
}
public void paint( Graphics g )
{
// create 2D by casting g to Graphics2D
Graphics2D g2d = ( Graphics2D ) g;
// draw 2D ellipse filled with a blue-yellow gradient
g2d.setPaint( new GradientPaint( 5, 30, // x1, y1
Color.blue, // initial Color
35, 100, // x2, y2
Color.yellow, // end Color
true ) ); // cyclic
g2d.fill( new Ellipse2D.Double( 5, 30, 65, 100 ) );
// draw 2D rectangle in red
g2d.setPaint( Color.red );
g2d.setStroke( new BasicStroke( 10.0f ) );
g2d.draw( new Rectangle2D.Double( 80, 30, 65, 100 ) );
// draw 2D rounded rectangle with a buffered background
BufferedImage buffImage = new BufferedImage( 10, 10, BufferedImage.TYPE_INT_RGB );
Graphics2D gg = buffImage.createGraphics();
gg.setColor( Color.yellow ); // draw in yellow
gg.fillRect( 0, 0, 10, 10 ); // draw a filled rectangle
gg.setColor( Color.black ); // draw in black
gg.drawRect( 1, 1, 6, 6 ); // draw a rectangle
gg.setColor( Color.blue ); // draw in blue
gg.fillRect( 1, 1, 3, 3 ); // draw a filled rectangle
gg.setColor( Color.red ); // draw in red
gg.fillRect( 4, 4, 3, 3 ); // draw a filled rectangle
// paint buffImage onto the JFrame
g2d.setPaint( new TexturePaint( buffImage, new Rectangle( 10, 10 ) ) );
g2d.fill( new RoundRectangle2D.Double( 155, 30, 75, 100, 50, 50 ) );
// draw 2D pie-shaped arc in white
g2d.setPaint( Color.white );
g2d.setStroke( new BasicStroke( 6.0f ) );
g2d.draw( new Arc2D.Double( 240, 30, 75, 100, 0, 270, Arc2D.PIE ) );
// draw 2D lines in green and yellow
g2d.setPaint( Color.green );
g2d.draw( new Line2D.Double( 395, 30, 320, 150 ) );
float dashes[] = { 10 };
g2d.setPaint( Color.yellow );
g2d.setStroke( new BasicStroke( 4, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND, 10, dashes, 0 ) );
g2d.draw( new Line2D.Double( 320, 30, 395, 150 ) );
}
public static void main( String args[] )
{
Shapes app = new Shapes();
app.addWindowListener( new WindowAdapter()
{
public void windowClosing( WindowEvent e )
{
System.exit( 0 );
}
});
}
}
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
public class Shapes extends JFrame
{
public Shapes()
{
super( "Drawing 2D shapes" );
setSize( 425, 160 );
show();
}
public void paint( Graphics g )
{
// create 2D by casting g to Graphics2D
Graphics2D g2d = ( Graphics2D ) g;
// draw 2D ellipse filled with a blue-yellow gradient
g2d.setPaint( new GradientPaint( 5, 30, // x1, y1
Color.blue, // initial Color
35, 100, // x2, y2
Color.yellow, // end Color
true ) ); // cyclic
g2d.fill( new Ellipse2D.Double( 5, 30, 65, 100 ) );
// draw 2D rectangle in red
g2d.setPaint( Color.red );
g2d.setStroke( new BasicStroke( 10.0f ) );
g2d.draw( new Rectangle2D.Double( 80, 30, 65, 100 ) );
// draw 2D rounded rectangle with a buffered background
BufferedImage buffImage = new BufferedImage( 10, 10, BufferedImage.TYPE_INT_RGB );
Graphics2D gg = buffImage.createGraphics();
gg.setColor( Color.yellow ); // draw in yellow
gg.fillRect( 0, 0, 10, 10 ); // draw a filled rectangle
gg.setColor( Color.black ); // draw in black
gg.drawRect( 1, 1, 6, 6 ); // draw a rectangle
gg.setColor( Color.blue ); // draw in blue
gg.fillRect( 1, 1, 3, 3 ); // draw a filled rectangle
gg.setColor( Color.red ); // draw in red
gg.fillRect( 4, 4, 3, 3 ); // draw a filled rectangle
// paint buffImage onto the JFrame
g2d.setPaint( new TexturePaint( buffImage, new Rectangle( 10, 10 ) ) );
g2d.fill( new RoundRectangle2D.Double( 155, 30, 75, 100, 50, 50 ) );
// draw 2D pie-shaped arc in white
g2d.setPaint( Color.white );
g2d.setStroke( new BasicStroke( 6.0f ) );
g2d.draw( new Arc2D.Double( 240, 30, 75, 100, 0, 270, Arc2D.PIE ) );
// draw 2D lines in green and yellow
g2d.setPaint( Color.green );
g2d.draw( new Line2D.Double( 395, 30, 320, 150 ) );
float dashes[] = { 10 };
g2d.setPaint( Color.yellow );
g2d.setStroke( new BasicStroke( 4, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND, 10, dashes, 0 ) );
g2d.draw( new Line2D.Double( 320, 30, 395, 150 ) );
}
public static void main( String args[] )
{
Shapes app = new Shapes();
app.addWindowListener( new WindowAdapter()
{
public void windowClosing( WindowEvent e )
{
System.exit( 0 );
}
});
}
}
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