package org.best.example;
/*
Hello World Applet Example
This java example shows how to create and run Hello World Java Applet.
*/
import java.applet.Applet;
import java.awt.Graphics;
/*
*
* Applet can either run by browser or appletviewer application.
* Define <applet> tag within comments as given below to speed up
* the testing.
*/
/*
<applet code="HelloWorldApplet" width=100 height=100>
</applet>
*/
//every applet must extend from java.applet.Applet class
public class HelloWorldApplet extends Applet{
/*
* Override paint method.
* paint method is called every time the applet needs to redisplay
* it's output. For example, when applet is first displayed or applet
* window is minimized and then restored.
*
*/
public void paint(Graphics g){
/*
* Use
* void drawString(String str, int x, int y)
* method to print the string at specified location x and y.
*/
g.drawString("Hello World", 50, 50);
}
}
/*
Hello World Applet Example
This java example shows how to create and run Hello World Java Applet.
*/
import java.applet.Applet;
import java.awt.Graphics;
/*
*
* Applet can either run by browser or appletviewer application.
* Define <applet> tag within comments as given below to speed up
* the testing.
*/
/*
<applet code="HelloWorldApplet" width=100 height=100>
</applet>
*/
//every applet must extend from java.applet.Applet class
public class HelloWorldApplet extends Applet{
/*
* Override paint method.
* paint method is called every time the applet needs to redisplay
* it's output. For example, when applet is first displayed or applet
* window is minimized and then restored.
*
*/
public void paint(Graphics g){
/*
* Use
* void drawString(String str, int x, int y)
* method to print the string at specified location x and y.
*/
g.drawString("Hello World", 50, 50);
}
}
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