Simple
We wanted to build a system that could be programmed easily without a lot of esoteric training and which leveraged today's standard practice. Most programmers working these days use C, and most programmers doing object-oriented programming use C++. So even though we found that C++ was unsuitable, we designed Java as closely to C++ as possible in order to make the system more comprehensible.
Java omits many rarely used, poorly understood, confusing features of C++ that in our experience bring more grief than benefit. These omitted features primarily consist of operator overloading (although the Java language does have method overloading), multiple inheritance, and extensive automatic coercions.
We added automatic garbage collection, thereby simplifying the task of Java programming but making the system somewhat more complicated. A common source of complexity in many C and C++ applications is storage management: the allocation and freeing of memory. By virtue of having automatic garbage collection (periodic freeing of memory not being referenced) the Java language not only makes the programming task easier, it also dramatically cuts down on bugs.
Another aspect of being simple is being small. One of the goals of Java is to enable the construction of software that can run stand-alone in small machines. The Java interpreter and standard libraries have a small footprint. A small size is important for use in embedded systems and so Java can be easily downloaded over the net.
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